Level 4

Level 4 is the safest yet its pretty easy to go insane in the level. Level 4 was discovered in 1940 by some kid who was looking for a way of out of the backrooms. Level 4 is an office complex that doesn't have anything in it beside water coolers that are filled with almond water, deathmoth nest, and random tables and desk that often are just in the middle of a room. The reason that lot of people go insane is that the wall are always moving meaning you could enter a room and then be trapped in there. There are no creatures here besides deathmoths. The only to get out of level 4 is to find a flight of stairs and then go down them there should be a glass door open and then you either return to earth or you enter level 5

colonies

agency outpost 3
This outpost was set up to study the nature of level 4 and possibly find out how the walls move

11 agents: 3 travelers (these 3 were trapped in level 4 for a while and the agency views them as a great resource)

water cooler bois
the water cooler bois have token over 100 water coolers from there place in level 4 and keep them at their base the are open for trading almond water for food

1 agent: 9 travelers